#include <axlAbstractActor.h>
Definition at line 33 of file axlAbstractActor.h.
 
  
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          | axlAbstractActor::~axlAbstractActor | ( | void |  | ) |  |  | virtual | 
 
 
  
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          | virtual dtkAbstractData* axlAbstractActor::data | ( | void |  | ) |  |  | pure virtual | 
 
Implemented in axlActorComposite, axlActor, axlActorCone, axlActorCylinder, axlActorFieldDiscrete, axlActorEllipsoid, axlActorLine, axlActorTorus, axlActorPlane, axlActorPoint, axlActorSphere, axlActorCurveBSpline, axlActorDataDynamic, axlActorMesh, axlActorSurfaceBSpline, axlActorVolumeBSpline, axlActorFieldParametric, axlActorFieldSpatial, axlActorCircleArc, axlActorPointSet, axlActorSurfaceTrimmed, axlActorBSpline, axlActorVolumeDiscrete, and axlActorShapeBSpline.
 
 
  
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          | int axlAbstractActor::getState | ( | void |  | ) |  |  | virtual | 
 
 
  
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          | void axlAbstractActor::hide | ( | void |  | ) |  |  | virtualslot | 
 
 
  
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          | void axlAbstractActor::hideCurrentPoint | ( | double | u, |  
          |  |  | double | v, |  
          |  |  | dtkAbstractData * | data |  
          |  | ) |  |  |  | virtualslot | 
 
 
  
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          | QString axlAbstractActor::identifier | ( | void |  | ) |  |  | virtual | 
 
 
  
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          | bool axlAbstractActor::isShowControlPoints | ( | void |  | ) |  |  | virtual | 
 
 
  
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          | bool axlAbstractActor::isVisible | ( | void |  | ) |  |  | virtual | 
 
 
  
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          | void axlAbstractActor::moveCurrentPoint | ( | double | u, |  
          |  |  | double | v, |  
          |  |  | dtkAbstractData * | data |  
          |  | ) |  |  |  | virtualslot | 
 
 
  
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          | void axlAbstractActor::onControlPointChanged | ( | void |  | ) |  |  | virtualslot | 
 
 
  
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          | void axlAbstractActor::onModeChanged | ( | int | state | ) |  |  | virtualslot | 
 
 
  
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          | void axlAbstractActor::onRemoved | ( | void |  | ) |  |  | virtualslot | 
 
 
  
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          | void axlAbstractActor::onSamplingChanged | ( | void |  | ) |  |  | virtualslot | 
 
 
  
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          | void axlAbstractActor::onSelectBoundaryEdge | ( | int | numEdge, |  
          |  |  | int | previous, |  
          |  |  | int | n |  
          |  | ) |  |  |  | virtualslot | 
 
 
  
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          | void axlAbstractActor::onTubeFilterRadiusChanged | ( | double | radius | ) |  |  | virtualslot | 
 
 
  
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          | void axlAbstractActor::onUpdateGeometry | ( | void |  | ) |  |  | pure virtualslot | 
 
 
  
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          | void axlAbstractActor::onUpdateProperty | ( | void |  | ) |  |  | virtualslot | 
 
 
  
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          | virtual void axlAbstractActor::onUpdateStructure | ( | void |  | ) |  |  | inlinevirtualslot | 
 
 
  
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          | void axlAbstractActor::setColor | ( | double | red, |  
          |  |  | double | green, |  
          |  |  | double | blue |  
          |  | ) |  |  |  | virtual | 
 
 
  
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          | void axlAbstractActor::setData | ( | dtkAbstractData * | data | ) |  |  | virtual | 
 
Reimplemented in axlActorFieldDiscrete, axlActorComposite, axlAbstractActorField, axlActorFieldParametric, axlActorFieldSpatial, axlActorCone, axlActorCylinder, axlActorDataDynamic, axlActorLine, axlActorTorus, axlActorEllipsoid, axlActorPlane, axlActorPoint, axlActorSphere, axlActorCurveBSpline, axlActorMesh, axlActorSurfaceBSpline, axlActorVolumeBSpline, axlActorVolumeDiscrete, and axlActorShapeBSpline.
Definition at line 95 of file axlAbstractActor.cpp.
 
 
  
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          | void axlAbstractActor::setDisplay | ( | bool | display | ) |  |  | virtual | 
 
Reimplemented in axlActorComposite, axlActor, axlActorEllipsoid, axlActorPlane, axlActorPoint, axlActorSphere, axlActorDataDynamic, axlActorCone, axlActorCylinder, axlActorLine, axlActorTorus, axlActorVolumeDiscrete, axlActorCircleArc, and axlActorBSpline.
Definition at line 90 of file axlAbstractActor.cpp.
 
 
  
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          | void axlAbstractActor::setInteractor | ( | void * | interactor | ) |  |  | virtual | 
 
 
  
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          | void axlAbstractActor::setInterpolation | ( | int | interpolation | ) |  |  | virtual | 
 
 
  
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          | void axlAbstractActor::setMapperCollorArray | ( | void |  | ) |  |  | virtual | 
 
 
  
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          | void axlAbstractActor::setMode | ( | int | state | ) |  |  | virtual | 
 
Reimplemented in axlActorComposite, axlActorCone, axlActorCylinder, axlActorDataDynamic, axlActorLine, axlActorTorus, axlActorEllipsoid, axlActorPlane, axlActorPoint, axlActorSphere, axlActorCircleArc, axlActorMesh, axlActorVolumeDiscrete, axlActorPointSet, and axlActorBSpline.
Definition at line 161 of file axlAbstractActor.cpp.
 
 
  
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          | void axlAbstractActor::setOpacity | ( | double | opacity | ) |  |  | virtual | 
 
 
  
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          | void axlAbstractActor::setShader | ( | QString | xmlfile | ) |  |  | virtual | 
 
 
  
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          | void axlAbstractActor::setShaderFromString | ( | QString | xmlfile | ) |  |  | virtual | 
 
 
  
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          | void axlAbstractActor::setSize | ( | double | size | ) |  |  | virtual | 
 
 
  
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          | void axlAbstractActor::show | ( | void |  | ) |  |  | virtualslot | 
 
 
  
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          | void axlAbstractActor::showControlPoints | ( | bool | show | ) |  |  | virtual | 
 
 
  
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          | void axlAbstractActor::showCurrentPoint | ( | double | u, |  
          |  |  | double | v, |  
          |  |  | dtkAbstractData * | data |  
          |  | ) |  |  |  | virtualslot | 
 
 
  
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          | void axlAbstractActor::stateChanged | ( | dtkAbstractData * | data, |  
          |  |  | int | mode |  
          |  | ) |  |  |  | signal | 
 
 
  
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          | axlMesh * axlAbstractActor::toMesh | ( | void |  | ) |  |  | virtual | 
 
 
  
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          | void axlAbstractActor::update | ( | void |  | ) |  |  | virtualslot | 
 
 
  
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          | void axlAbstractActor::updated | ( | void |  | ) |  |  | signal | 
 
 
The documentation for this class was generated from the following files: