This is the complete list of members for axlAbstractActor, including all inherited members.
| axlAbstractActor(axlAbstractActor *parent=0) | axlAbstractActor | |
| data(void)=0 | axlAbstractActor | pure virtual |
| getState(void) | axlAbstractActor | virtual |
| hide(void) | axlAbstractActor | virtualslot |
| hideCurrentPoint(double u, double v, dtkAbstractData *data) | axlAbstractActor | virtualslot |
| identifier(void) | axlAbstractActor | virtual |
| isShowControlPoints(void) | axlAbstractActor | virtual |
| isVisible(void) | axlAbstractActor | virtual |
| moveCurrentPoint(double u, double v, dtkAbstractData *data) | axlAbstractActor | virtualslot |
| onControlPointChanged(void) | axlAbstractActor | virtualslot |
| onModeChanged(int state) | axlAbstractActor | virtualslot |
| onRemoved(void) | axlAbstractActor | virtualslot |
| onSamplingChanged(void) | axlAbstractActor | virtualslot |
| onSelectBoundaryEdge(int numEdge, int previous, int n) | axlAbstractActor | virtualslot |
| onTubeFilterRadiusChanged(double radius) | axlAbstractActor | virtualslot |
| onUpdateGeometry(void)=0 | axlAbstractActor | pure virtualslot |
| onUpdateProperty(void) | axlAbstractActor | virtualslot |
| onUpdateStructure(void) | axlAbstractActor | inlinevirtualslot |
| parent(void) | axlAbstractActor | virtual |
| setColor(double red, double green, double blue) | axlAbstractActor | virtual |
| setData(dtkAbstractData *data) | axlAbstractActor | virtual |
| setDisplay(bool display) | axlAbstractActor | virtual |
| setInteractor(void *interactor) | axlAbstractActor | virtual |
| setInterpolation(int interpolation) | axlAbstractActor | virtual |
| setMapperCollorArray(void) | axlAbstractActor | virtual |
| setMode(int state) | axlAbstractActor | virtual |
| setOpacity(double opacity) | axlAbstractActor | virtual |
| setParent(axlAbstractActor *parent) | axlAbstractActor | virtual |
| setShader(QString xmlfile) | axlAbstractActor | virtual |
| setShaderFromString(QString xmlfile) | axlAbstractActor | virtual |
| setSize(double size) | axlAbstractActor | virtual |
| show(void) | axlAbstractActor | virtualslot |
| showControlPoints(bool show) | axlAbstractActor | virtual |
| showCurrentPoint(double u, double v, dtkAbstractData *data) | axlAbstractActor | virtualslot |
| stateChanged(dtkAbstractData *data, int mode) | axlAbstractActor | signal |
| toMesh(void) | axlAbstractActor | virtual |
| update(void) | axlAbstractActor | virtualslot |
| updated(void) | axlAbstractActor | signal |
| ~axlAbstractActor(void) | axlAbstractActor | virtual |