addField(axlAbstractField *field) | axlAbstractData | |
all_edge_count(void) const | axlMesh | |
append(axlMesh *mesh) | axlMesh | |
axlAbstractData(axlAbstractData *parent=NULL) | axlAbstractData | |
axlAbstractData(const axlAbstractData &data) | axlAbstractData | |
axlMesh(void) | axlMesh | |
boundingBoxVertex(void) const | axlMesh | |
changeFieldName(QString fieldName) | axlAbstractData | |
clearNormals(void) | axlMesh | |
color | axlAbstractData | |
color(void) const | axlAbstractData | |
color_count(void) const | axlMesh | |
color_used(void) const | axlMesh | |
color_used(void) | axlMesh | |
colorB(const int &ind) | axlMesh | |
colorBF(const int &ind) | axlMesh | |
colorG(const int &ind) | axlMesh | |
colorGF(const int &ind) | axlMesh | |
colorR(const int &ind) | axlMesh | |
colorRF(const int &ind) | axlMesh | |
convertDataToQVariant(void) const | axlMesh | virtual |
convertQVariantToData(const QVariantList &data) | axlMesh | virtual |
description(void) const | axlMesh | virtual |
distance(int ind1, int ind2) | axlMesh | |
Edge typedef | axlMesh | |
edge(int ind) const | axlMesh | |
edge_count(void) const | axlMesh | |
edge_show(void) const | axlMesh | |
edge_show(void) | axlMesh | |
edgePointCount(int i) const | axlMesh | |
edgePointIndex(int i, int j) const | axlMesh | |
edgePushBack(int, int) | axlMesh | |
edgeSet(void) const | axlMesh | |
editable(void) | axlAbstractData | |
espilon(void) | axlMesh | |
Face typedef | axlMesh | |
face(int ind) const | axlMesh | |
face_count(void) const | axlMesh | |
face_show(void) const | axlMesh | |
face_show(void) | axlMesh | |
facePointCount(int i) const | axlMesh | |
facePointIndex(int i, int j) const | axlMesh | |
faceSet(void) const | axlMesh | |
fields(void) | axlAbstractData | |
FLAT enum value | axlMesh | |
getColor(const int &ind, int color[3]) | axlMesh | |
GOURAUD enum value | axlMesh | |
identifier(void) const | axlMesh | virtual |
insert_face(const Face &face) | axlMesh | inline |
Intepolation enum name | axlMesh | |
interpolation(void) const | axlMesh | |
isPlanar(void) const | axlMesh | |
isPlanar(void) | axlMesh | |
mesh(void) | axlAbstractData | |
meshVertexScaleFactor() const | axlMesh | |
modifiedField(void) | axlAbstractData | signal |
modifiedGeometry(void) | axlAbstractData | signal |
modifiedProperty(void) | axlAbstractData | signal |
modifiedStructure(void) | axlAbstractData | signal |
neighborsFace(const axlMesh &mesh) | axlMesh | static |
noDuplicateVertices(void) | axlMesh | |
normal(const int &ind, double normal[3]) | axlMesh | |
normal(int ind, axlPoint &normal) | axlMesh | |
normal(int ind, axlPoint *normal) | axlMesh | |
normal2(int ind, axlPoint *normal) | axlMesh | |
normal_count(void) const | axlMesh | |
normal_used(void) const | axlMesh | |
normal_used(void) | axlMesh | |
normalSet(void) | axlMesh | |
normalX(const int &ind) const | axlMesh | |
normalY(const int &ind) const | axlMesh | |
normalZ(const int &ind) const | axlMesh | |
opacity | axlAbstractData | |
opacity(void) const | axlAbstractData | |
operator[](int i) | axlMesh | |
PHONG enum value | axlMesh | |
Point typedef | axlMesh | |
push_back_color(const int &r, const int &g, const int &b) | axlMesh | |
push_back_color(const int color[3]) | axlMesh | |
push_back_edge(int, int) | axlMesh | |
push_back_edge(const Edge &e) | axlMesh | |
push_back_face(const Face &face) | axlMesh | |
push_back_face(int i1, int i2, int i3) | axlMesh | |
push_back_new_edge(void) | axlMesh | |
push_back_normal(axlPoint *normal) | axlMesh | |
push_back_normal(const double &x, const double &y, const double &z) | axlMesh | |
push_back_normal(const double normal[3]) | axlMesh | |
push_back_vertex(const double &x, const double &y, const double &z) | axlMesh | |
push_back_vertex(const double vertex[3]) | axlMesh | |
push_back_vertex(const axlPoint &vertex) | axlMesh | |
push_back_vertex(axlPoint *vertex) | axlMesh | |
set_vertex(axlPoint *point, const int &ind) | axlMesh | |
setColor(double r, double g, double b) | axlAbstractData | |
setColor(const QColor &color) | axlAbstractData | slot |
setEditable(bool edit) | axlAbstractData | slot |
setEpsilon(double epsilon) | axlMesh | |
setInterpolation(int interpolation) | axlMesh | |
setMesh(axlMesh *mesh) | axlAbstractData | |
setNormals(const QList< axlPoint * > &pointSet) | axlMesh | |
setOpacity(const double &opacity) | axlAbstractData | slot |
setShader(const QString &shader) | axlAbstractData | slot |
setSize(const double &size) | axlAbstractData | slot |
setUpdateView(bool updateView) | axlAbstractData | |
setVertices(const QVector< axlPoint * > &pointSet) | axlMesh | |
shader | axlAbstractData | |
shader(void) const | axlAbstractData | |
size | axlAbstractData | |
size(void) const | axlAbstractData | |
touchField(void) | axlAbstractData | virtualslot |
touchGeometry(void) | axlAbstractData | slot |
touchProperty(void) | axlAbstractData | slot |
touchStructure(void) | axlAbstractData | slot |
updateFieldList(QString nameField) | axlAbstractData | |
updateView(void) | axlAbstractData | |
vertex(const int &ind, double vertex[3]) | axlMesh | |
vertex(int ind, axlPoint &point) const | axlMesh | |
vertex(int ind, axlPoint *point) const | axlMesh | |
vertex2(int ind, axlPoint *point) const | axlMesh | |
vertex_count(void) const | axlMesh | |
vertex_show(void) const | axlMesh | |
vertex_show() | axlMesh | |
vertexSet(void) const | axlMesh | |
VertexTofaceIndexes(const axlMesh &mesh) | axlMesh | static |
vertexX(const int &ind) const | axlMesh | |
vertexY(const int &ind) const | axlMesh | |
vertexZ(const int &ind) const | axlMesh | |
~axlAbstractData(void) | axlAbstractData | virtual |
~axlMesh(void) | axlMesh | |