actorField(void) | axlAbstractActorField | virtual |
axlAbstractActor(axlAbstractActor *parent=0) | axlAbstractActor | |
axlAbstractActorField() | axlAbstractActorField | |
colRangeMax(void) | axlAbstractActorField | virtual |
colRangeMin(void) | axlAbstractActorField | virtual |
data(void)=0 | axlAbstractActor | pure virtual |
displayAsColor(void) | axlAbstractActorField | virtualslot |
displayAsGlyph(void) | axlAbstractActorField | virtualslot |
displayAsHedge(void) | axlAbstractActorField | virtualslot |
displayAsIso(void) | axlAbstractActorField | virtualslot |
displayAsNoneScalar(void) | axlAbstractActorField | virtualslot |
displayAsNoneVector(void) | axlAbstractActorField | virtualslot |
displayAsStream(void) | axlAbstractActorField | virtualslot |
field(void) | axlAbstractActorField | virtual |
getState(void) | axlAbstractActor | virtual |
glyphScale(void) | axlAbstractActorField | virtual |
hide(void) | axlAbstractActor | virtualslot |
hideCurrentPoint(double u, double v, dtkAbstractData *data) | axlAbstractActor | virtualslot |
identifier(void) | axlAbstractActor | virtual |
isoCount(void) | axlAbstractActorField | virtual |
isoRangeMax(void) | axlAbstractActorField | virtual |
isoRangeMin(void) | axlAbstractActorField | virtual |
isShowControlPoints(void) | axlAbstractActor | virtual |
isVisible(void) | axlAbstractActor | virtual |
magnitude(void) | axlAbstractActorField | virtual |
maxValue(void) | axlAbstractActorField | virtual |
minValue(void) | axlAbstractActorField | virtual |
moveCurrentPoint(double u, double v, dtkAbstractData *data) | axlAbstractActor | virtualslot |
onControlPointChanged(void) | axlAbstractActor | virtualslot |
onIsoRadiusChanged(double radius) | axlAbstractActorField | virtualslot |
onModeChanged(int state) | axlAbstractActor | virtualslot |
onRemoved(void) | axlAbstractActor | virtualslot |
onSamplingChanged(void) | axlAbstractActor | virtualslot |
onSelectBoundaryEdge(int numEdge, int previous, int n) | axlAbstractActor | virtualslot |
onTubeFilterRadiusChanged(double radius) | axlAbstractActor | virtualslot |
onUpdateGeometry(void)=0 | axlAbstractActor | pure virtualslot |
onUpdateProperty(void) | axlAbstractActor | virtualslot |
onUpdateStructure(void) | axlAbstractActor | inlinevirtualslot |
parent(void) | axlAbstractActor | virtual |
scalarColorMapper(void) | axlAbstractActorField | |
setActiveFieldKind(void) | axlAbstractActorField | virtual |
setActorField(axlAbstractActor *mesh) | axlAbstractActorField | virtual |
setColor(double red, double green, double blue) | axlAbstractActor | virtual |
setColRangeMax(double max) | axlAbstractActorField | virtual |
setColRangeMin(double min) | axlAbstractActorField | virtual |
setData(dtkAbstractData *field) | axlAbstractActorField | virtual |
setDisplay(bool display) | axlAbstractActor | virtual |
setGlyphScale(double scale) | axlAbstractActorField | virtual |
setInteractor(void *interactor) | axlAbstractActorField | virtual |
setInterpolation(int interpolation) | axlAbstractActor | virtual |
setIsoCount(int count) | axlAbstractActorField | virtual |
setIsoRangeMax(double max) | axlAbstractActorField | virtual |
setIsoRangeMin(double min) | axlAbstractActorField | virtual |
setMapperCollorArray(void) | axlAbstractActor | virtual |
setMode(int state) | axlAbstractActor | virtual |
setOpacity(double opacity) | axlAbstractActor | virtual |
setParent(axlAbstractActor *parent) | axlAbstractActor | virtual |
setShader(QString xmlfile) | axlAbstractActor | virtual |
setShaderFromString(QString xmlfile) | axlAbstractActor | virtual |
setSize(double size) | axlAbstractActor | virtual |
setStreamDirection(int direction) | axlAbstractActorField | virtual |
setStreamPropagation(double propagation) | axlAbstractActorField | virtual |
setStreamRadius(double radius) | axlAbstractActorField | virtual |
show(void) | axlAbstractActor | virtualslot |
showControlPoints(bool show) | axlAbstractActor | virtual |
showCurrentPoint(double u, double v, dtkAbstractData *data) | axlAbstractActor | virtualslot |
stateChanged(dtkAbstractData *data, int mode) | axlAbstractActor | signal |
streamRadius(void) | axlAbstractActorField | virtual |
toMesh(void) | axlAbstractActor | virtual |
update(void) | axlAbstractActorField | slot |
updated(void) | axlAbstractActor | signal |
~axlAbstractActor(void) | axlAbstractActor | virtual |
~axlAbstractActorField(void) | axlAbstractActorField | virtual |